A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
Creative Director Al Hope and Animation Director Simon Ridge gave us the full details on why Creative Assembly took a decade ...
If you read any account of the original Alien: Isolation’s development process, at some point there’s always mention of how Ridley Scott’s 1979 masterpiece was playing on a constant loop in Creative ...
12 years is a long wait to play the sequel to one of your favourite games of all time. During that decade-plus stretch, I’ve re-played the original Alien: Isolation multiple times, analysed its ...