Belfast studio founder Michelle Connolly explains why creative jobs remain secure despite artificial intelligence advances AI can generate images but it cannot understand a client’s brand or make ...
Following a debut work-in-progress screening of Paramount Animation’s “Transformers One” last month during the Annecy Intl. Animation Festival, a capacity crowd at the 1,000-seat Bonlieu main theater ...
Educational Voice explores the trends driving animated learning content across schools, corporate training, and healthcare Research consistently shows that learners retain significantly more ...
“I’d say that, I think for both animation and live-action, you lean into, ‘What does that medium do the best?’ And I’d say that’s what they’re doing on the live-action side without getting into too ...
Educational Voice strengthens offering as more companies recognise animation’s business impact Belfast has real strengths in creative industries with excellent graduates and costs that let us deliver ...
It’s the classic vision of Election Day – head to your polling place, check in and vote. But this year, the tradition at the base of our democracy will look very different. Ballots will arrive in the ...
On the Helldivers subreddit, OP, ToasterStabber95, shared a post asking, “What are these circles on the helmets?”.In asking fellow helldivers, the OP explained that “Almost every helmet I own has one ...
In schools across America, students are practicing what to do in case there’s ever a school shooting. Active shooter drills are becoming a regular part of the school year in some places. In fact, a ...
Educational Voice targets growing demand for animated training content as organisations shift toward video-based learning A well-produced training animation can reach thousands of employees ...
T-Pain’s venture into 3D animation for his “Dreaming” video melds technology with his unique creative vision. T-Pain has taken his creative talents to an entirely new level by animating his own 3D ...
You might not know the name, but you sure know the animation. You remember how everyone in so many BioWare games—your Mass Effects, your Dragon Ages—seems to have the exact same physical tics? There's ...