Nvidia's DLSS is a clutch of machine learning-powered image rendering technologies that come in handy for boosting the frame ...
The Slug Algorithm has been around for a decade now, mostly quietly rendering fonts and later entire GUIs using Bézier curves ...
Until just a couple of weeks ago, Autodesk’s Arnold Renderer had been designed entirely around rendering to the CPU, and as we’ve seen in previous performance reports, it scales well across the stack.
Project Helix's GPU to deliver a massive uplift in performance, will be powered by advanced new ML-based neural chips.
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
Ahead of NVIDIA’s annual GPU Technology Conference in San Jose last week, Chaos Group teased its next-gen V-Ray GPU rendering architecture, aptly named ‘V-Ray GPU’. Ultimately, V-Ray 3.6 will become 4 ...
With the announcement of AI and real-time raytracing in games, on next-gen Nvidia Volta graphics cards, you would be forgiven for thinking your current-gen GPU could soon be obsolete. But we're about ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
Render lets developers outsource their GPU tasks on its blockchain. It’s becoming a popular option amid soaring GPU prices. But investors should pay close attention to the competitive headwinds. That ...