These days, one tool has essentially unlocked the world of game development for the masses. Since it was introduced in 2005, Unity has tried to make creating video games possible for everyone ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
The patent targets loopholes in what can be achieved with in-game tokens and builds on previous efforts. Unity Technologies, whose software its CEO says is used by about half of the world’s video ...
Additional reporting by Alex Calvin. For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning ...
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