In our first installment, we wrote several programs that really did nothing more than illustrate a concept. Let's turn the complexity up a notch and compose a program that actually solves a problem.
And, as we changed this means of interaction rather quickly, one way we did it has to do with games. Game engines are now AI ...
Okay, I have to admit, I live in something of a programming language filter bubble—among people I know, probabilistic programming languages are a regular topic of conversation. So I was quite ...
Define messages and values. All the text in dialogs and messages must be defined. Any constants, such as formulas, must be defined, as well as starting and ending points, which are often part of the ...
A broad survey of the computer science discipline, focusing on the computer's role in representing, storing, manipulating, organizing and communicating information. Topics include hardware, software, ...
When reviewing job growth and salary information, it’s important to remember that actual numbers can vary due to many different factors—like years of experience in the role, industry of employment, ...
Universities are no strangers to innovating with technology. EdTech wouldn’t exist if that weren’t true. But colleges were truly at the forefront when it came to the development of computer science.
How often do you read the words “fun”, “engaging” and “computer programming” in the same sentence? Thanks to the new book Super Scratch Programming Adventure: Learn to Program By Making Cool Games, by ...