From analog hobbies to tech curfews, these Gen Zers are experimenting with science-backed ways to help their brains feel a little less foggy. Doomscrolling has taken over our screen time, and ...
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“Pokémon Legends: Z-A” Nostalgia Outweighs Outdated Graphics and Limited World Exploration
GameFreak’s “Pokémon Legends: Z-A” was released on October 16, 2025 on Nintendo Switch and Nintendo Switch 2 worldwide. Since this game is currently just over one month old, it is important to take ...
The original version of this story appeared in Quanta Magazine. Imagine a town with two widget merchants. Customers prefer cheaper widgets, so the merchants must compete to set the lowest price.
Nov. 14 (UPI) --A call that began on social media for a march by Generation Z members on Saturday has gained momentum in Mexico, with organizers urging demonstrations in more than 50 cities across the ...
Google’s Willow quantum computer (pictured here) is delivering. Image credits: Google. “Today, we’re announcing research that shows — for the first time in history — that a quantum computer can ...
The new quantum computing algorithm, called "Quantum Echoes," is the first that can be independently verified by running it on another quantum computer. When you purchase through links on our site, we ...
Imagine a town with two widget merchants. Customers prefer cheaper widgets, so the merchants must compete to set the lowest price. Unhappy with their meager profits, they meet one night in a ...
Designed to accelerate advances in medicine and other fields, the tech giant’s quantum algorithm runs 13,000 times as fast as software written for a traditional supercomputer. A quantum computer at ...
The Pokémon Company has announced that Pokémon Legends: Z-A will officially launch on October 16 for Nintendo Switch and Nintendo Switch 2. Pre-orders for the next major Pokémon game begin on June 5, ...
The original version of this story appeared in Quanta Magazine. If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle ...
Currently there is no Z buffer for the hud elements and this makes it a little limiting when having your hud elements interact with the 3D space. This suggestion is about maybe having a Z buffer be it ...
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